Arven

Arven is a fisherman who works the lakes around Hexpan. He has a secret fishing hole in a cave on the east bank of the Tuskwater.

  • 28 Arodus 4710 Arven approached the party while they were fishing near Hexpan. About a week earlier, a big, ugly turtle had moved into his fishing cave and went for anyone who came near. “Jaw like a bear trap.” Arven asked the party to rehome it. The party agreed that Lizzy, as Warden, should handle it.

    The creature turned out to be Old Crackjaw. As a reward, Arven offered some of the odds and ends he turns up while fishing.

  • 31 Arodus 4710 Lizzy talked Old Crackjaw into moving to Amedaria as a guard animal, freeing up Arven’s fishing spot.

Likely party attitude:

+ A local who brought his problem to the kingdom’s rulers